Official Rust news
Follow the latest game updates, developer devblogs, community news and general announcements directly from Facepunch.
Complete Plant Genetics Guide in Rust: How to Grow the Perfect Clone
Master the art of crop breeding and crossbreeding. Learn how to combine genes for the best harvest.
Electricity in Rust for Beginners: Basics & Automatic Turret Setup
Understand the basic principles of electricity. Step-by-step setup of automatic turret activation when an enemy appears.
Optimizing Base Upkeep in Rust: How the Tool Cupboard Tax System Works
Learn how the cost of base upkeep is calculated and how the progressive tax rate affects your base size.
Livestock Update
This month's update brings a major refresh to farming with the introduction of new Livestock animals, critters, and swimmers. Plus, fresh food recipes, the new Biofuel Generator, an overhaul to Sandbag Barricades, and new Powergrid Lootrooms to plunder. And all the usual bug fixes, improvements, and QoL changes!
Breach and Clear
This month's update brings you Monument Blockers, Breakable Attack Heli Armour, HQM Nodes, Upkeep Group Scaling, various item buffs, and QoL and balance changes, as well as many performance updates and much more!
Power Trip
This month's update brings you Player Maintained Monuments in the form of a new Satellite Crash, Dome Pumping, restorable Power Plant, plus more. As well as plenty of balances, bug fixes, optimisations, upgrades, and more improvements!
Common Ground
This month's update features a New Monument: The Apartment Complex, Rentable Shops, a New Clan System & Table, plus QoL changes and much more!
Built Different
This month's update brings Rust's biggest player overhaul in years, featuring new player models and animations, a new armour set, and the M16A2 rifle. It also includes QoL improvements, bug fixes, performance enhancements, and much more!
Upgrade hard, raid harder
This month's update brings you Workbench upgrades, the new Mortar, improved Tin Can Alarm, as well as model refreshes and remakes, plus many QoL improvements, bug fixes, and more!
Spring Clean
This month's update brings you TWO new items - the Armoured Ladder Hatch and Water Wheel, additionally loads of QOL improvements, bug fixes, better performance and much more!
Shipshape
This month's update brings massive improvements to how you live, build, and fight on water and in The Deep Sea. As well as extended daytime, balances, fixes, and quality of life improvements.
lunar new year 2026
2026's Lunar New Year celebrations have begun! Celebrate the occasion by honouring the Year of the Horse with the Ornate Horse Mask, Horse Armour, and more.
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Fishka RUST
Quick overview of the Rust October update
How do you like the update?🤔
It's good, I like it 👍
I don't like it👎
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Fishka RUST
Animal potential mechanic in Rust
Useful?🤔
Yes, useful 👍
No, it was fine 👎
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Fishka RUST
New teas added to the Mixing Table
Useful?🤔
Yes, useful 👍
No, it was fine 👎
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Fishka RUST
Weekly Rust Store Item Review
Did you like anything?🤔
Liked it, will buy👍
Didn't like anything👎
Liked it but won't buy❤️
ФОТО
Fishka RUST
Development updates
Что думаете про изменения?🤔
Норм, баланс 👍
Не нравится 👎
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Fishka RUST
Changes to Cow and Sheep mechanics in Rust
What do you think about these changes?🤔
Good, balanced 👍
Don't like it 👎
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Super "S" Door removed from Rust store
Yesterday, the "S" Door was added to the store, but it was removed from sale just a few hours later
Most likely, the reason is related to that very S symbol, as it is registered as a trademark in the USA and has been active since 2022, even though the symbol itself has existed and been used by people long before that.
Facepunch has not officially explained the reason for the removal, so the trademark version remains speculation.
But if the door doesn't return, those who managed to buy it have obtained a very rare skin
What do you think, how much will it be worth?
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Fishka RUST
Development updates
Вырастет цена?🤔
Да, кто то заработает 👍
Нет, цена будет такая же👎
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Fishka RUST
Genetics for animals in Rust
Are genes needed for animals?🤔
Yes 👍
No👎
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Fishka RUST
Changes to the Rust Cow trade
How do you like the balance?🤔
Good, I like it👍
Don't like it👎
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Fishka RUST
Development updates
Как Вам Хазмат?🤔
Понравилося,куплю👍
Не понравилося👎
Понравился но не куплю❤️
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Fishka RUST
Rust October Update Overview
https://youtu.be/CgMYSNsc7bk
https://youtu.be/CgMYSNsc7bk
https://youtu.be/CgMYSNsc7bk
Really need your support, so come check it out, watch it, and let us know what you think of the update❤️
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Fishka RUST
Barricade and Fence Health Balance
LVL 1 - 200 > 150
LVL 2 - 300 > 200
LVL 3 - 400 > 250
LVL 4 - 500 > 300
How do you like the balance?🤔
It's good, I like it👍
I don't like it👎
New Hazmat Suit Trailer
How do you like the Hazmat?🤔
It's good, I like it👍
I don't like it👎
ФОТО
Fishka RUST
Rust Item Store Review
Did you like anything?🤔
I liked it, will buy👍
I didn't like anything👎
Liked it but won't buy❤️
Twitch Drops Start in Rust
What do you think of Twitch Drops?🤔
It's good, I like it👍
I don't like it👎
New decorative animals: Crab and Jellyfish
New decorative animals (Crab and Jellyfish) have been added to Rust.
How do you like the new animals?🤔
Good, I like it👍
Don't like it👎
ФОТО
Fishka RUST
Development updates
Что думаете?🤔
Норм, мне нравится👍
Не нравится👎
ФОТО
Fishka RUST
Development updates
30 000 Дерева
10 000 Металла
100 верёвок
Как Вам Баланс?🤔
Норм, баланс👍
Слишком дорого👎
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Fishka RUST
Biofuel Generator in Rust
250 metal fragments
150 wood
What do you think?🤔
Nice, I like it👍
Don't like it👎
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Fishka RUST
Airfield broken: repairs now required
50,000 Wood
10,000 Cloth
10,000 Metal
What do you think?🤔
It's okay, I like it👍
I don't like it👎
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Fishka RUST
Character Customization: No gender or race changes
What do you think?🤔
Fine, I like it👍
Don't like it👎
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Fishka RUST
Lamb Pie added to Rust
How do you like the new Pie?🤔
Good, I like it👍
Don't need it in the game👎
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Fishka RUST
Changes to Oil Rig extraction
What do you think?🤔
Balanced👍
Don't like the change👎
ФОТО
Fishka RUST
Rust October Update Overview
https://youtu.be/hqhYJWG44CE
https://youtu.be/hqhYJWG44CE
https://youtu.be/hqhYJWG44CE
Click the link, watch, leave a comment about what you think of the update, and don't forget to leave a like❤️
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Fishka RUST
Weekly Skin Store Review
Did you like anything?🤔
Liked it, will buy👍
Didn't like anything👎
Liked it but won't buy❤️
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Fishka RUST
Brioche Bread: a new food type in Rust
5 Wheat
2 Eggs
4 Cream
How do you like the new Bread?🤔
I like it👍
I don't like it👎
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Fishka RUST
New Twitch Drops: Rust Isles
How do you like these Twitch Drops?🤔
I like it👍
I don't like it👎
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Fishka RUST
New Barricade Features: 4 Stories
How do you like the barricades?🤔
I like it👍
I don't like it👎
Sea turtle added to Rust
How do you like the turtle?🤔
I like it👍
I don't like it👎
ФОТО
Fishka RUST
Trading cows in Rust
Is AK for a Cow okay?🤔
Yes, it's fine👍
Not okay, needs balance👎
ФОТО
Fishka RUST
New Resource: Wool and Trading System
How do you like the new trading system?🤔
I like it👍
I don't like it👎
ФОТО
Fishka RUST
New Twitch Drops in Rust
What do you think of the skins?🤔
I like it👍
I don't like it👎
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Fishka RUST
New Mechanics: Milk and Cream in Rust
How do you like Milk and Cream?🤔
I like it👍
I don't like it👎
Rabbits are coming to Rust
How do you like the new Rabbit?🤔
I like it👍
I don't like it👎
Squirrel and Frog added to Rust
How do you like the new animals?🤔
I like it👍
I don't like it👎
New sounds coming to Rust
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Fishka RUST
Development updates
https://youtu.be/ZDZiQDbuDAI
https://youtu.be/ZDZiQDbuDAI
https://youtu.be/ZDZiQDbuDAI
Очень нужен Ваш Актив
Посмотрите ролик до конца, не забудьте про лайк и напишите своё мнение про обновление❤️
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Rust developing biofuel and diesel generators
Developers have started actively working on two new generators at once, and one of them might be very useful for future farmers
The first one is the Biofuel Generator. Judging by the commits, it will be able to process food into low-grade fuel:
🛑 load food inside🛑 get low-grade fuel as output🛑 the mixture must be periodically stirred manually, otherwise the processing will not finish🛑 interface, power, and model are already being set up for the device
This is especially interesting in the context of the big Livestock update. Perhaps in the future, farms will become another way to mass-produce fuel—especially since animal fat can traditionally be obtained from animals.
In parallel, a separate Diesel Generator branch has appeared—textures are already being made for the new diesel generator. There are no details yet on its power or fuel consumption
How do you feel about the ability to make fuel directly from food?
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Bradley on the train: new details
Developers are actively working again on the Bradley Flatbed — a special railway platform that was showcased previously.
Recent commits show updates to:
🛑 ladders and the ability to properly climb onto the wagon while it's moving🛑 collisions and zones on the platform itself🛑 textures and materials🛑 the tarp and its wind reaction
It's clearly not just a static model anymore — the wagon is being prepared for movement and interaction with players.
However, the main question remains: will Bradley actually be transported on it across the map and change its location, or is it just a separate train/decoration with a Bradley on top.
Judging by the fact that they are fixing boarding onto a moving train, the first option already looks quite possible
What do you think of this idea?
Details on Rust Animal Husbandry
Facepunch continues to actively develop Livestock, and it is gradually becoming clearer what this system will turn into.
The game is getting new animals, offspring, feeding, troughs, breeding, milking, sheep shearing, and full herd behavior
What do you think about this new direction for Rust?
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New skins in the Rust store
Cows, bulls, and sheep added to Rust
How do you like the new animals?🤔
I like it👍
I don't like it👎
Weekly Rust Item Shop Review
Did you like anything?🤔
Liked it, will buy👍
Didn't like anything👎
Liked it but won't buy❤️
HQM rock size reduced
Useful?🤔
Yes, useful👍
No, not useful👎
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Major expansion of the Rust livestock system
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Smart Alarm in Rust: Important Changes
What's changed:
🛑 Smart Alarm can now be placed on Tool Cupboards🛑 it can also be placed on crates🛑 developers fixed placement boundaries🛑 removed unnecessary placement restrictions
What do you think of this change?
Development updates
Что думаете про Обнову?🤔
Норм, мне нравится👍
Мне не нравится👎
Smart Alarm Improvements
Useful?🤔
Yes, useful👍
No, not useful👎
New animals coming to Rust: frogs and more
How do you like the frog?🤔
Cool, I like it👍
No, I don't like it👎
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M92 Pistol model update in Rust
The developers are currently working on:
🛑 updating the M92 model in hands and in the world🛑 adjusting weapon animations🛑 preparing new sound events for animations
The pistol seems to be getting a full visual overhaul, just like other older weapons and attachments that Facepunch is gradually updating.
What do you think about updating the old M92?
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Rust weapon sight models are being updated
Developer Pilgrim has returned to the Weapon Attachment Refresh branch, where the rework of older weapon attachments continues.
The latest commit mentions:
🛑 8x Zoom Scope🛑 Simple Handmade Sight🛑 Holographic Sight
Judging by the branch name, this is primarily about updating models, materials, and appearance, rather than a complete overhaul of their stats.
It seems Facepunch wants to gradually refresh older weapon attachments that are visually lagging behind newer items.
What do you think about this rework?
Development updates
https://youtu.be/Be99PLyrPSU
https://youtu.be/Be99PLyrPSU
https://youtu.be/Be99PLyrPSU
Заходите, смотрите и проявляйте актив если хотите новую часть Опенкейса❤️
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New Rust achievements for October
Developers have started adding fresh achievements for the next update, and 3 new achievements have already been spotted
They can be obtained by:
🛑 killing a player with a mortar shell🛑 renting an apartment🛑 installing a heavy fuse at the power plant
Additionally, clan-related achievements were recently added to the game, including joining a clan, having 10+ members, and earning clan points.
It looks like Facepunch has finally decided to significantly expand the achievement system, which has remained largely unchanged for a long time
What do you think of the new achievements?
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Rust Livestock: A New Farming System
The developers are actively working on the Livestock branch - over the last few days, they have added a huge number of mechanics for cows, bulls, calves, and sheep 🥹
The most interesting parts:
🛑cows will eat grass and feed from troughs
🛑if there are too many animals in one place, they can completely deplete the grass, and the herd will have to be moved
🛑preparations for milk have appeared, and animals are being prepared for milking
🛑sheep will be able to be sheared
🛑calves appear lying down and gradually stand up next to their mother
🛑young animals move faster to keep up with the herd
🛑cows remember attacks and do not calm down immediately after escaping
🛑an escaping cow can kick the player if they get too close
🛑bulls know how to attack, butt, and protect the herd by standing between the player and the cows
🛑in case of danger, animals try to stick together
🛑at night, the herd may gather and go to sleep
🛑as they age, cows become slower, wander less, and rest more often
🛑old animals will be able to die of old age
🛑various coat colors and their heredity in offspring are also being refined
In parallel, Facepunch is reworking attack/death animations, AI behavior, animal carcasses, and many small details.
In other words, Livestock is gradually turning not just into “keeping a cow at home,” but into an almost separate farming system with breeding, feeding, milk, wool, herd behavior, and aging 😮
What do you think about this direction for Rust?
👍 — I want my own farm
👎 — I'd rather have more PvP content
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Three new achievements in Rust
Do you complete achievements?🤔
Yes, I do👍
No, I don't👎
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Rust is reworking grenade behavior
Developer Ian Henderson is working on a new client-side prediction system for grenades and other throwable items
In simple terms - the game will immediately show the throw on the client, without waiting for the server's response, and then accurately sync it with the item's real position.
The system already supports:
🛑 regular grenade throws🛑 dropping items to the ground🛑 grenade launchers🛑 other throwable items🛑 effects like flares and molotovs🛑 smooth position adjustment after server response
Theoretically, this should make throws more responsive and instant, especially during latency - reducing the feeling that a grenade was thrown with a delay or stuttered after the throw. The developer is currently actively fixing bugs and refining the synchronization
What do you think about this change?
Weekly Skin Store Overview
Did you like anything?🤔
I like it, I will buy it👍
I didn't like anything👎
I like it, but I won't buy it❤️
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New Rust skin collection released
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New height variants for sandbags
Developers have started adding new versions of the Sandbag Barricade - the barricade will now feature variants of different heights
Judging by the latest commit, they are preparing:
🛑 a half-height version🛑 a version at approximately 3/4 height🛑 each will have its own collision and proper placement🛑 separate debris models are also being made for the low version after destruction
The base size will remain roughly the same as the regular barricade.
What do you think of the new variants?
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Rust Global Update: September Patch
There are really a lot of changes coming
⛔️ New monument barricades
Common paths at certain monuments will be blocked by Monument Blockers. They will also appear near the red card rooms in Underwater Labs.
Some barriers have about 350 HP — they can be destroyed with explosives, jackhammers, and other tools. It takes about 5 satchel charges to break one.
💸 Clans will pay more for huge bases
The first 4 players do not increase upkeep, the next 6 add 2%, and from the 11th onwards — 4% per person.
For example, 12 players = +20% upkeep.
Even players who are not authorized in the TC but have access to a code lock on the base count. After leaving authorization, a player continues to count for another 24 hours.
⛏️ Separate HQM ore
A new HQM node will appear in the game:🛑 about 20 HQM🛑 about 400 metal🛑 separate pick-up resource — about 5 HQM
🍯 Medical Honey Bandage
New Medical Honey Bandage:🛑 +10 instant health🛑 +4 healing🛑 −50 bleeding🛑 −4 poison🛑 craft: 8 cloth + 2 honey jars
🫣 And that's not all, also:🛑 Attack Helicopter balance🛑 major optimization🛑 new DLC with Glass AK🛑 new item models, sounds, QoL changes, balance, and other minor tweaks.
It seems the September patch could really be one of the largest updates in recent memory
What are you looking forward to most?
Flashlight model update
New model, new animation, new sounds, new inspection.
What do you think about the Flashlight?🤔
It's okay, I like it👍
I don't like it👎
Labs are now blocked by barricades
What do you think about the Barricades?🤔
Cool, I like it👍
I don't like it👎
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Will sheep shearing be added to Rust?
In the Livestock branch, where developers are continuing to work on animals, a new change has appeared — «Shearing interaction»
Judging by the name, this might be a shearing mechanic for animals:
🛑 approach a sheep🛑 interact with it🛑 get wool or, perhaps, cloth immediately🛑 after some time the wool might grow back
The developers haven't explained the mechanic officially yet, so this is just the most obvious assumption based on the commit name.
Would you like to farm cloth from sheep?
New way to annoy teammates in Rust
A pretty strange trick has been found with the Glass AK: if you swap it back and forth quickly, it makes a very annoying sound that will irritate teammates nearby😜
Or you could say that I don't need to go to school today
Who would be the first to start spamming this in-game?
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Attack Helicopter armor now breaks in sections
The developers continue to refine the Attack Helicopter's armor panels. Now, when taking damage, they will fall off gradually, exposing the pilot and passenger to gunfire
Specific values have now been set for the panels:
🛑 front armor — 60%🛑 right side — 70%🛑 left side — 80%
In other words, as the armor is destroyed, players inside the helicopter become increasingly vulnerable
What do you think of this change?
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Fishka RUST
Overview of the September Rust update
https://youtu.be/jvJDldA2pi4
https://youtu.be/jvJDldA2pi4
https://youtu.be/jvJDldA2pi4
You have no idea how much I need your engagement!
Watch the video to the end, don't forget to like it and leave your opinion about the update❤️
New HQM Ore Added to Rust
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New HQM ore node added to Rust
The developers continue to experiment with HQM mining - a new stone with HQM and a separate collectible resource have appeared on Staging
They tested high values initially, but they have already been changed:
🛑 the new HQM node now gives 20 HQM instead of 30🛑 the collectible HQM resource has been reduced from 8 to 5 HQM🛑 you can also get about 400 metal from the node🛑 these resources will be found more often in jungles than in other biomes
It seems the developers want to make HQM mining more diverse and tie it more closely to specific biomes
What do you think about separate HQM deposits?
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Rust is getting new sounds for items and armor
The developers continue to update the game's audio, and several changes have already appeared on Staging
New sounds are being prepared for:
🛑 using a large medkit🛑 movement in heavy armor🛑 new loot crates debris after destruction🛑 Glass AK — specific sounds are still being polished for it
This means not only models and animations are being updated, but they are also gradually reworking old sound effects.
Which change are you looking forward to most?
Rust Flashlight Update
A new model for the regular flashlight has appeared on the Staging Branch, along with updated animations
The changes are ready to be tested:
🛑 completely new flashlight model🛑 updated animations while holding🛑 flashlight can now be toggled with the right mouse button, like a torch
Check out the video to quickly compare the old and new versions.
What do you think of the update?
Development updates
Как Вам Спутник?🤔
Баланс 👍
Слишком лёгкий лут👎
New car parts crate in Rust
What do you think?🤔
OP, useful crate👍
I don't need this👎
Overview of new Rust skins
Do you like anything?🤔
I like it, will buy👍
I don't like anything👎
I like it but won't buy❤️
Stone Sculpture in Rust
What do you think of the sculpture?🤔
Top notch, definitely needed in the game 👍
Not needed in the game👎
New Recycling System in Rust
What do you think of these changes?🤔
Good, I like it 👍
Don't like it👎
Rust catapult nerf
What do you think?🤔
Good, it's balanced 👍
Not good👎
Don't care, the catapult is unplayable❤️
New Twitch Drops are Live in Rust
Take care of yourselves, take care of your loved ones❤️
How do you like the Twitch Drops?🤔
Good, I'm claiming them👍
Don't like it👎
Satellite event rebalance
What do you think?🤔
Good satellite, balanced👍
Don't like it👎
ФОТО
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Arrows in Rust are now even harder to distinguish
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New Rust skin collection
Drifting is coming to Rust vehicles
New bridges in development for Rust
What do you think?🤔
Cool, I like it👍
I don't like it👎
Weekly Skin Store Overview
Did you like anything?🤔
Liked it, will buy👍
Didn't like anything👎
Liked it but won't buy❤️
New transparent AK-47 skins
What do you think?🤔
Will definitely buy👍
Definitely won't buy👎
Would buy, but no money❤️
Top-tier monuments now barricaded
What do you think?🤔
It's fine, I like it👍
I don't like it👎
New ore rock balance update
Now the new rock will mainly spawn in the Jungle.
From the small version of the rock you will get 5 HQM
From the large version 400 iron ore and 20 HQM
What do you think?🤔
Good, I like it👍
I don't like it👎
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New arrow icons in Rust
Heavy Helmet Crafting Changes in Rust
The developers continue to fix meta items.
🧵 2 Sheet Metal⛏ 8 High Quality Metal
What do you think?🤔
Cool, I like it👍
I don't like it👎
Rust Attack Helicopter: armor now falls off
What do you think?🤔
It's fine, I like it👍
I don't like it👎
ФОТО
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Global VRAM optimization in Rust
Pilgrim is actively reducing the texture size of various items so that the game consumes less video memory and runs more stably.
In one of the latest changes:
🛑71 textures optimized
🛑resolution reduced for 38 textures
🛑VRAM consumption for this set dropped from 55.1 MB to 9.5 MB
And that's not all. According to the developer himself, he has already managed to save a total of about 600 MB of video memory 🤯
This is roughly 15% of the total VRAM on a 4 GB graphics card — Rust's minimum requirement — or about 5% on a 12 GB card.
Furthermore, the developer says there is still potential for further optimization, especially with AO textures.
If all this makes it to the main version, it could gradually lead to a noticeable boost in stability and lower VRAM usage 🔥
Looking forward to more optimization?
👍 — definitely
🔥 — about time they focused on performance
❓ЧТО ЗА ТИП?
Drift in Rust: rear axle locking
What do you think?🤔
Cool, I like it👍
I don't like it👎
New type of ore node
What do you think?🤔
It's fine, I like it👍
I don't like it👎
ФОТО
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Increased upkeep costs for clans
Facepunch continues to test a new upkeep system for large teams. The more players, the more expensive the tool cupboard will cost.
Current test values are:
🛑 first 4 players — no extra cost🛑 next 6 players — +2% each🛑 from 11th player onwards — +4% each🛑 e.g. 6 players = +4%, and 12 players = +20% to upkeep
Moreover, developers have already started to close workarounds for this system
If a player is not authorized in the tool cupboard, but is authorized on the base's code lock, they will also be counted in the upkeep calculation.
And after deauthorization, the player will continue to be counted for another 24 hours, so the "enter cupboard → build → exit" scheme won't help either.
What do you think about the idea of making life harder for large clans?
Swamp wood gathering buff
What do you think?🤔
It's good, I like it👍
I don't like it👎
Semi-Automatic Pistol Nerf in Rust
More significant damage drop-off over distance
HQM crafting cost: 4 -> 6
What do you think?🤔
Good, I like it👍
I don't like it👎
Helmet audio changes
What do you think?🤔
It's fine, I like it👍
I don't like it👎
Medical syringe, sword buffs and BP discount
What do you think?🤔
It's good, I like it👍
I don't like it👎
ФОТО
ЧТО ЗА ТИП?
New barricades on Rust monuments
On Staging, barricades blocking usual paths and entrances have started appearing at many monuments
At first, it seemed they were indestructible, but players have already found ways to remove them:
🛑 with explosives🛑 with jackhammers — approximately 2–5 units, depending on the barricade type🛑 other tools can also be used, but it will take much longer
It turns out that now, some routes through monuments will have to be literally broken through, rather than just running in as before
Facepunch has been very actively adjusting balance and progression lately. If they keep it up and fix the most annoying metas, this update could be one of the best of the year.
What do you think about this idea?
Base upkeep tax for clans
4 Players: 0% Tax!
From 5 to 10 players: Each player adds 2% tax.
For 11 and above: 4% tax per player.
You won't be able to cheat the game either,
When a player disconnects from the tool cupboard, 24 hours of real time pass before that player is excluded from tax calculations, so authorization, building, and disconnecting will not bypass the additional upkeep.
What do you think?🤔
Good, I like it👍
I don't like it👎